98 lines
3.4 KiB
Python
98 lines
3.4 KiB
Python
from .pool import NodePool
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class PomiceEvent:
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"""The base class for all events dispatched by a node.
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Every event must be formatted within your bots code as a listener.
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i.e: If you want to listen for when a track starts, the event would be:
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```py
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@bot.listen
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async def on_pomice_track_start(self, event):
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```
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"""
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def __init__(self):
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pass
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name = 'event'
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class TrackStartEvent(PomiceEvent):
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"""Fired when a track has successfully started. Returns the player associated with said track and the track ID"""
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def __init__(self, data):
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super().__init__()
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self.name = "track_start"
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self.player = NodePool.get_node().get_player(int(data["guildId"]))
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self.track_id = data['track']
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def __repr__(self) -> str:
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return f"<Pomice.TrackStartEvent track_id={self.track_id}>"
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class TrackEndEvent(PomiceEvent):
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"""Fired when a track has successfully ended. Returns the player associated with the track along with the track ID and reason."""
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def __init__(self, data):
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super().__init__()
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self.name = "track_end"
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self.player = NodePool.get_node().get_player(int(data["guildId"]))
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self.track_id = data['track']
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self.reason = data['reason']
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def __repr__(self) -> str:
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return f"<Pomice.TrackEndEvent track_id={self.track_id} reason={self.reason}>"
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class TrackStuckEvent(PomiceEvent):
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"""Fired when a track is stuck and cannot be played. Returns the player associated with the track along with a track ID to be further parsed by the end user."""
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def __init__(self, data):
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super().__init__()
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self.name = "track_stuck"
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self.player = NodePool.get_node().get_player(int(data["guildId"]))
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self.track_id = data["track"]
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self.threshold = data["thresholdMs"]
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def __repr__(self) -> str:
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return f"<Pomice.TrackStuckEvent track_id={self.track_id} threshold={self.threshold}>"
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class TrackExceptionEvent(PomiceEvent):
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"""Fired when a track error has occured. Returns the player associated with the track along with the error code and execption"""
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def __init__(self, data):
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super().__init__()
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self.name = "track_exception"
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self.player = NodePool.get_node().get_player(int(data["guildId"]))
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self.error = data["error"]
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self.exception = data["exception"]
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def __repr__(self) -> str:
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return f"<Pomice.TrackExceptionEvent> error={self.error} exeception={self.exception}"
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class WebsocketClosedEvent(PomiceEvent):
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"""Fired when a websocket connection to a node has been closed. Returns the reason and the error code."""
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def __init__(self, data):
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super().__init__()
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self.name = "websocket_closed"
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self.reason = data["reason"]
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self.code = data["code"]
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def __repr__(self) -> str:
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return f"<Pomice.WebsocketClosedEvent reason={self.reason} code={self.code}>"
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class WebsocketOpenEvent(PomiceEvent):
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"""Fired when a websocket connection to a node has been initiated. Returns the target and the session SSRC."""
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def __init__(self, data):
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super().__init__()
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self.name = "websocket_open"
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self.target: str = data['target']
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self.ssrc: int = data['ssrc']
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def __repr__(self) -> str:
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return f"<Pomice.WebsocketOpenEvent target={self.target} ssrc={self.ssrc}>"
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